Ruleset Structure
The JSON file structure for each channel begins with ruletypes. The ruletypes include, pokemon, moves, abilities and items. Each ruletype can have multiple filters and modes.
Example: 333749099897683980.json
json
"1257054038332276860": {
"description": "Channel 1",
"pokemon": {
...filters
"legal":{
...more filters
}
},
...more ruletypes
},
"1209782242814070784": {
"description": "Channel 2",
"pokemon": {
...filters
"legal":{
...more filters
}
},
...more ruletypes
},
}Filters
Both ruletypes and modes can have filters. Filter values are case sensitive and require specific delimiters. Mode filters are optional and can be left unchanged.
TIP
Some Pokémon species have special characters in their names. The /info command can be used to get the exact species name of the Pokémon.
Filter Schema
- Values in
types,speciesandabilitiesuse title case and each word is separated by a space.Example:
Ghost,Type: Null,Keen Eye - Values in
allowedRarities,namesanditemsare in lower case and hyphenated.Example:
legendary,destiny-bond,kings-rock
Modes
There are two available modes, legal and illegal. Only one mode can be used per ruletype. The legal mode is enforced if both are populated.
Mode Exceptions
- When adding a filter for
pokemon->legal->types, Pokémon that include one of the given types are considered legal. To disable a combination of Pokémon types, they can be added topokemon->illegal->types.
Example:
json
"1257054038332276860": {
"pokemon": {
"legal":{
"types": ["Grass"]
},
// Pokémon with types Grass + any other type are legal
// But Grass + Poison are illegal
"illegal":{
"types": ["Poison"]
}
}
},- The
speciesfilter forpokemonruletype always takes priority. If this filter is populated in either mode,typescheck is ignored.